This has always been an issue for me with Alibre. If one wants to simply have a cylinder, perhaps representing a piece of pipe, joined at some arbitrary angle to another cylinder, there seem to be remarkably few tools to do that with. If the part is rectangular, it is no issue, done in 2 or 3 quick constraint additions. But cylindrical parts have fewer things to "hold to", and thus tend to require more preparatory work. Even the inherent axis etc is not very helpful. Of course you can go to the trouble of generating a sweep path, but often you just may want to stick a couple in place as a clearance reference, or you need to have actual cutting lengths for a handrail, etc. I have established points on the end faces, but then get constraint errors trying to do something to stick them together. Even if you create pre-cut pieces, and assemble, the tools seem to be quite clumsy, and never seem to do what is wanted. Just had that, wanted to show 4 pieces of pipe (for clearance checking) that are two parallel lines of piping that turn a 45 degree angle, and it became a major hassle to do without doing a full extrude over a path. 4 pieces of 2.5" OD pipe, in two parallel lines 10: apart. Each turns a 45 deg angle parallel to the other, and both are 78,25" off the floor. I could do an extrude, but there are some different ones and it seems silly to have to do a bunch of extrudes, each for one special case. Should be easier to just have one pipe part that is stuck together as needed to get the pipe shape needed. I have had this as a MAJOR hassle doing handrails, with odd angles, welded joints, etc. This should be simple, but it never seems to be. Any suggestions? Is there any proposed constraint enhancement that would make this easier?